Bramdovel Logo
Bramdovel

The people running the workshops

Former studio designers who spent years figuring out what makes slot players tap next and why most casino apps lose them in the first session.

Workshop session focused on social casino interface prototyping

Who teaches these sessions

These aren't academic instructors. They're practitioners who shipped casino games, analyzed retention curves, and debugged why players couldn't find the spin button.

Silje Berntsen portrait

Silje Berntsen

UI Design Lead

Former lead designer at three mid-tier studios, now runs the interface prototyping sessions. Knows exactly where players look first and why your onboarding still confuses them.

Katrin Voss portrait

Katrin Voss

Behavioral Mechanics Instructor

Spent seven years analyzing player retention data across slot and poker apps. Teaches the workshop segments on reward timing and progression visibility that actually affect engagement metrics.

Workshop collaboration on mobile casino UI patterns

How we structure the workshops

Interface teardowns with real apps

We dissect actual casino games in session. You'll see which UI choices increase bet frequency and which ones players ignore completely.

Prototype feedback cycles

Build interfaces during the session, get critique from other participants and instructors who've shipped similar mechanics. No theoretical discussions without implementation.

Retention data interpretation

Learn to read player behavior signals in analytics. What drop-off at level 3 actually means and how UI changes affect next-day return rates.

Pattern library development

You leave with documented interface patterns that work in social casino contexts. Tested approaches for dailies, progression systems, and reward reveals.